Each player is building a time line of cards. A card contains an historical event and the year in which it occurred. Players are dealt two cards, which are then placed face up in chronological order. On his turn, a player is read an event from a new card; the player must then indicate the position on his own timeline where the card should be placed. If he's correct he takes possession of the card and inserts it in his line; if not, the next player gets a crack at it, and so on. The first player with ten cards wins.