Author Archive

Tonight we played Khronos and San Juan.

  • First time player John schooled Tony and Craig at Khronos, 53 to 33 and 33.
  • Sallie won San Juan with 33, over John (30), Craig (30), and Tony (24).

Attendees: Craig Trader and Carrie Hafer, Sallie and Tony Montuori, and John McMahon.

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Tonight we played Cineplexity and Puerto Rico.

  • Blaise won two games of Cineplexity; Craig won one.
  • Craig won a fast (< 90 minutes) game of Puerto Rico at 54, followed by Blaise at 43, John and Dave at 40, and Tony at 36.  Craig and Blaise pursued Factory strategies, Dave was trying to build as many buildings as possible (University), Tony was running Corn, and John went for a Harbor/Wharf shipping strategy.

Attendees: Craig Trader, Lisa Niemczyk, Rachel and Jim “Blaise” Trigg, Dave, Sallie, and Tony Montuori, and John McMahon.

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Tonight we played Railroad Tycoon. Fuzz won, followed closely by Dave and Craig, and then by Tony and Justin. The game took a little over 3 hours, mostly because we were very rusty on the rules. I suspect that with more frequent play we could get it lower.

Attendees: Craig Trader, Tony, Sallie and Dave Montuori, Justin Clapp, and John McMahon.

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This year Ludus is up against Christmas Eve and New Years Eve.  Unsurprisingly, gaming is not what people have on their minds, so we will not be hosting Ludus for the next two weeks.  Spend the time with your families and friends.  We'll see everyone on January 7th, 2008.

Happy Holidays!

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Tonight we played Chronology and Power Grid.

  • Dana won Chronology.
  • Dave won Power Grid against Dana, Tony, John, and Craig -- we played with the new Power Plants on the Benelux map.

Attendees: Craig Trader and Carrie Hafer, Rachel and Jim “Blaise” Trigg, Dave, Sallie, and Tony Montuori, Dana Leader, and John McMahon.

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Tonight we played Chronology and Puerto Rico.

  • Dave won Chronology, beating Eric, Dana, Tony, Craig, John, and Sallie.
  • Carrie won Puerto Rico with 49 points, taking over a corn strategy that Tony set in motion.  John ended with 48 points, followed by Craig at 47, Dave at 42, and Eric at 34.

Attendees: Craig Trader and Carrie Hafer, Sallie, Dave and Tony Montuori, Dana Leader, John McMahon and Eric Kervina.

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Tonight we played Power Grid and Transamerica.

Attendees: Craig Trader and Carrie Hafer, Sallie and Dave Montuori, and John McMahon.

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John was kind enough to give me Power Grid: Power Plant Deck 2, so we spent some time playing around with the possibilities.

The first concept we played around with was "Green Power Grid" -- only renewable resources allowed, no Coal plants, no Oil plants. So we took all of the Wind, Garbage, Nuclear, and Fusion plants from both decks. We calculated that with 2 players, we could easily support building to 24 cities, so we used the Variant 3 table for the Step milestones. Finally we worked out a quick table for refreshing resources (Step 1: 5 trash, 2 uranium; Step 2: 6 trash, 3 uranium; Step 3: 7 trash, 4 uranium). The game started off slowly, and it felt like there were too many 1-2 city plants, and not enough 3-4 city plants, but that's not uncommon in a 2-player game. Things got more even as the game progressed, but at the end, I could power 24 cities and John could only power 23, giving me the game.

At this point we went out for dinner with friends.

For our second game, we decided to try Variant 2 (mix both decks). As the rules suggest, discarding the unused power plants is somewhat time consuming initially, but by turn 2 or 3 everything was running smoothly. I ended up with a slightly better mix of initial plants than John and I was able, over time, to turn that into a significant money lead (more than 100 elektro). Towards the end of the game I used that cash to intimidate John into letting me have the new 50 plant (2 uranium -> 8 cities) -- my opening bid was 150. That was almost my undoing, but it saved time. John bought himself a big hybrid plant and starved me out of coal for the turn, so instead of building I sat still for the turn (so that next turn he would be leading and I would get first pick of resources). At the end, we both connected and powered 21 cities, and I beat him by 3 elektro.

The new plants generally deliver more bang for the buck, either being cheaper to purchase, or cheaper to operate than their original counterparts. This results in more money available throughout the game.  The top end plants can power 8 or 9 cities, allowing for games to reach to 20 or more cities.  There are roughly the same numbers of each type of plant, but fewer plants that power 2-3 cities, and more plants that power 4-5 cities.  This changes the dynamics of when to upgrade a power plant, and it will take some experimentation to find the best mix.  With the original deck, a player could buy 2-3 early plants (power 1-3 cities), and then start buying end-game plants (power 5-7 cities) -- 4 city plants would have to be replaced too soon.  With this deck you can survive having a couple of 4-city plants, if you can get an 8 or 9 plant at the end game.

All in all, I think the new power plant deck will result in more variation, and thus more reasons to play Power Grid.

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Tonight we played Ticket to Ride: USA 1910.

  • Game 1 (The Mega Game), Dave won, followed by Sallie, John, and Craig.
  • Game 2 (The Mega Game), Dave won, followed by Sallie, John, and Craig.

The first game had Dave and Sallie only a point apart, and John and Craig only a point apart (with about 30 points between the two groups).  The second game had a much wider point spread, with no bunching.

Attendees:  Craig Trader and Carrie Hafer, Sallie and Dave Montuori, and John McMahon.

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Tonight we played On The Underground and Castle Merchants.

Attendees: Craig Trader and Carrie Hafer, Sallie, Dave and Tony Montuori, Dana Leader, and John McMahon.

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Tonight we played Castle Merchants.

  • Craig, Blaise, and Rachel played the 3-player variant, with Carrie sub'ing for Rachel, and Dave sub'ing for Blaise.  Rachel/Carrie won.
  • Craig, Dave, Sallie, and Carrie played the 4-player variant, with Carrie winning.

Attendees: Craig Trader and Carrie Hafer, Rachel and Jim "Blaise" Trigg, and Sallie and Dave Montuori.

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Tonight we played Gloom with both expansions, TransEuropa, and Dead Money.

  • Craig won Gloom, beating John, Jim, Justin, and Dana.
  • Tony, Ty, and Sallie played TransEuropa.
  • John won Dead Money, beating Dave, Jim, and Craig.

Attendees: Craig Trader and Carrie Hafer, Rachel and Jim "Blaise" Trigg, Sallie, Dave and Tony Montuori, Dana Leader, Justin Clapp, Ty Umeno, and John McMahon.

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We spontaneously decided to have friends over for dinner (french bread, beef and noodles, turkey and noodles, chocolate cake) and ended up playing Power Grid:

  • Germany: Dave kicked ass on Craig, John, Tony and Dana.
  • Italy: Craig narrowly beat John.

Attendees: Craig Trader and Carrie Hafer, Sallie, Dave and Tony Montuori, Dana Leader, and John McMahon.

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Tonight we played Coloretto:

  • Craig won at 97, followed by Carrie at 93, Dana at 90, Tony at 85, and Sallie at 83 -- a pretty close game.

Attendees: Craig Trader and Carrie Hafer, Sallie, Dave and Tony Montuori, and Dana Leader.

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Tonight we played Ticket To Ride: Switzerland and Ticket To Ride: Europe.

  • Fuzz beat the pants off of Craig and Sallie at Ticket To Ride: Switzerland.
  • Dave easily creamed Fuzz, Sallie and Craig at Ticket To Ride: Europe.

Attendees: Craig Trader and Carrie Hafer, Sallie and Dave Montuori, and John McMahon.

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Tonight we played Zombie Fluxx, Fluxx, and TransAmerica.

  • The Zombies won Zombie Fluxx.
  • Dave won Fluxx.
  • John and Craig tied in TransAmerica, followed by Sallie; Dave plunged into Puget Sound.
  • Dana showed everyone her new blue rose.

Attendees: Craig Trader and Carrie Hafer, Sallie, Dave and Tony Montuori, Dana Leader, and John McMahon.

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Tonight we played Cities and Knights of Catan.

  • Sallie won, followed by Craig, John, and Dave.  We used the Catan Event Cards instead of rolling dice, and were pleased -- the cards even out the strings of bad dice rolls that have plagued previous games.  We ignored the events themselves -- the simulated dice rolls are all the randomness we need.

Attendees: Craig Trader and Carrie Hafer, Sallie and Dave Montuori, and John McMahon.

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Tonight we played On The Underground and Ticket To Ride: USA 1910.

Attendees: Craig Trader and Carrie Hafer, Sallie, Dave and Tony Montuori, Dana Leader, and John McMahon.

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Tonight we played Metro, Chronology and Power Grid.

  • Sallie won Metro, closely followed by Dave and Craig, with John, Dana, and Tony trailing.
  • Craig won Chronology.
  • Craig won Power Grid, followed by John and then Dave.  We played the Benelux map, in large part because Craig wanted more experience with it.

Carrie baked Tollhouse cookies to send home with John for Denise.

Attendees: Craig Trader and Carrie Hafer, Sallie, Dave and Tony Montuori, Dana Leader, and John McMahon.

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Tonight we played TransAmerica and Betrayal at House on the Hill.

  • John won TransAmerica, with pretty much everyone else getting wet.
  • Dave betrayed everyone in Betrayal at House on the Hill; John died, but Craig, Tony, Dana, and Blaise survived to be betrayed another day.  We were all betrayed by discrepancies in the original rules, but the revised rule books worked OK.  Craig found the Underground Lake while looking for the attic.  Again.

Attendees: Craig Trader and Carrie Hafer, Rachel and Jim “Blaise” Trigg, Dave and Tony Montuori, Dana Leader, and John McMahon.

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